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Bughouse. Two boards. Two partnerships.
Four kings, all scampering around the board. Never a moment's rest. Because
pieces are recycled.
A pawn lost is your partner's opponent's pawn gained; material is twice as
important as in chess.
But initiative is everything.
Checkmate is a team victory. Losing on one board for a faster win on the
other is still victory; partner communication and cooperation is key.
Chess is a deep analysis of an abstract system, and patterns and beauty
emerge. Bughouse is fast, loud, boisterous, tactical. Chess pieces, playing
two entirely different games. We play both and enjoy both.
Here is a summary, a quick reference, if you will, of the most important
factors in bughouse. The summary is tailored to bughouse players who know the
basics of bughouse but are relatively new to sophisticated bughouse strategy.
Here are the key determinants of a good position:
-Being up on time
-Square/board control
-King safety
-Initiative
-Material (pawn=1, rook=knight=bishop=2, queen=4)
Possessing all of the above is not necessary; having even three out of the
five will usually indicate a dominant position.
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